Generator.x 3.0 : from code to atoms

An openLAB Masterclass with Marius Watz


Participants will explore how software processes can be combined with digital fabrication to produce physical objects that are the result of dynamic software systems, opening new fields for artists, designers and other creative people. Specifically, we will look at how generative systems can be used to create objects according to a programmed logic, allowing for great complexity and a semi-automated model of creativity.

Digital fabrication drastically changes manufacturing by democratizing access to industrial tools as well as changing the way objects are produced, opening the door for the on-demand creation of bespoke objects. Combined with the “craft” of code it becomes possible to directly connect parametric software processes to an instant manufacturing workflow, turning bits into atoms and introducing a paradigm that is radically different from traditional 3D modeling.

Generative systems shift the focus from static models towards a computational logic – what Bruce Sterling calls processuality. Here objects are understood as mere instances of a family of forms, produced by a specific interaction of parameters. Such forms may be data-driven or created through interactive means, adapting to conditions coded into the system. The artist becomes a “gardener” of possible forms, harvesting desirable results in an iterative process of coding and prototyping.

This openLAB is the evolution of ‘Generator.x 2.0: Beyond the Screen’, a workshop and exhibition that took place in Berlin during Transmediale 2008. Generator.x is a curatorial platform set up to explore the implications of computational aesthetics, and these workshops are intended to function both as discourse and practice.

For Brussels in 2012 we propose to use the latest low-cost 3D Printers (Makerbots) as well as a large and powerful laser cutter machine and a CNC milling machine. The main software tool will be Processing, but we also welcome users of other coding tools like VVVV, PD or OpenFrameworks.  The workshop will be hands-on and geared towards producing projects ready for exhibition at the end of the project. Participants will be expected to be familiar with code and generative strategies (pairs of participants with complementary skills are welcome, eg.  a visual artists/designer  and a developer). There will be an introduction reminding certain software techniques as well as software and hardware assistants helping the participants in the elaboration and production of their own work.

More info: www.imal.org/activity/generatorx3

Projects

http://id144.org/projects/google-eye/  ...
Hi Steina is an attempt to remake video performance Warp by Steina Vasulka. Instead of using slitscan camera and monitor, I am trying to warp performers body in space and present it as a materialized object.  T...
Experiments with regular 3d geometry and  a bunch of algorithms. Ingredients: Processing, Hemesh, Makerbots, OpenSCAD, skeinforge....
Running contests for amateurs have become enormously popular during the past 10 years. It is customary that every participant of such a race receives a medal after crossing the finish line. These medals are not very...
"Even though the constant search for complete transparency brings newer, ‘better’ media, every one of these new and improved technologies will always have their own fingerprints of imperfection. While most peopl...
Girl's Scream Using data from sound , we generated physical representations of a girl's scream. The variables that define the shape of the sound are amplitude , frequency and time. The fear and anxiousness of the gi...
This project visualizes what goes on inside of the heads of the political candidates in the 2012 American elections. Using generative software, we map the democratic and republican candidate on a variety of lay...
In Belgium 1% of people alive today will die in the coming year. Each death is a heavily localized social trauma, its repercussions seldomly spreading out  and quickly fading into the general background of day-...
The starting point was a Flash animation, Deus Digitalis (2009). Dancing human figures, are symmetrically arranged in groups of 25 in different default colors.  Processing Following steps were planned:...
Beyond Resonance explores how a circle transforms when it's distorted by a wave. Different waves are used to manipulate the perimeter of a circle into a more organic looking shape. The machines, with their imperfect...
Pacific Ocean: Japan  ...
 I m working on several kind of special drawing on earth flat and earthquake the name of the project is "Lignes de Faille or Falt".  "Falt project" is a number of drawing made out of paper, gold and elec...
Building generative pop-ups with code, laser cut in paper or cardboard,  folded by hand....
I'm using 3D scanning as a starting point to create new iterations of objects. The objects undergo transformations using parametric tools written in processing.   tPot(); tCup(); A tea set is created by sampl...

Howtos & Resources

    Processing gCode Viewer by Noah Levy.  ...
Simple example (based on a modelbuilder example). The STL file should of course be in your sketch folder....

Gallery

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