LaserFont

Just as small single line font ideal for lasercutting  I made in processing (only numbers implemented).

 

 

//for #gx30 ;)
//corneel cannaerts
void setup(){
  size(400,400);
}

void draw(){
  laserFont("123",170,170,20);
}

// simple line and arc font for laser engraving
void laserFont(String message, float x, float y, float fs) {
  pushMatrix();
  translate(x,y);
  noFill();
  for(int i=0; i< message.length(); i++) {
    char c = message.charAt(i);
    switch(c) {
    case '0':
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI);
      line(0,fs*0.5,0,fs*1.5);
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI, TWO_PI+PI);
      line(fs,fs*0.5,fs,fs*1.5);
      break;
    case '1':
      line(0,fs*0.5,fs*0.5,0);
      line(fs*0.5,0,fs*0.5,fs*2);
      line(0,fs*2,fs,fs*2);
      break;
    case '2': 
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI);
      line(fs,fs*0.5,0,fs*2);
      line(0,fs*2,fs,fs*2);
      break;
    case '3': 
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI+PI/2);
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI-PI/2, TWO_PI+PI);
      break;
    case '4': 
      line(fs,fs*1.25,0,fs*1.25);
      line(0,fs*1.25,fs*0.75,0);
      line(fs*0.75,0,fs*0.75,fs*2);
      break;
    case '5': 
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI-PI/2, TWO_PI+PI);
      line(fs*0.5,fs,0,fs);
      line(0,fs,0,0);
      line(0,0,fs,0);
      break;
    case '6': 
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI-PI, TWO_PI+PI);
      line(0,fs*1.25,0,fs*0.5);
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI);
      break;
    case '7': 
      line(0,0,fs,0);
      line(fs,0,0,fs*2);
      break;
    case '8': 
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI+PI);
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI-PI, TWO_PI+PI);

      break;
    case '9': 
      arc(fs*0.5, fs*0.5, fs, fs, TWO_PI-PI, TWO_PI+PI);
      line(fs,fs*1.5,fs,fs*0.5);
      arc(fs*0.5, fs*1.5, fs, fs, TWO_PI, TWO_PI+PI);
      break;
    default:
      println("Zulu");   // Does not execute
      break;
    }
    translate(fs*1.25,0);
  }
  popMatrix();
}


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Last updated: 7 years ago

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