Blender python & sverchok
Scripts et projects blender vu au cours: Code, Arts & Crafts : Blender advanced
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Code python pour générer une grille de 27 cubes:
import bpy
import math
import random
i = 0
for z in range( -1, 2 ):
for y in range( -1, 2 ):
for x in range( -1, 2 ):
bpy.ops.mesh.primitive_cube_add()
cube = bpy.context.active_object
cube.name = "Yo"
cube.location.x = x * 4
cube.location.y = y * 4
cube.location.z = z * 4
if i % 2 == 0:
cube.rotation_euler.z = math.pi / 4
else:
cube.rotation_euler.x = random.random() * math.pi
#print( i, cube )
i += 1
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Last updated: April 2017